As a CG Generalist, I have experience in creating high-quality assets and complex scenes for VFX and real-time applications such as games and AR/VR. My expertise includes modeling, UV mapping, texturing, shading, and look development, with additional skills ranging from technical rigging and animation to scene assembly, scattering, lighting, and rendering.
Combined with my education, I total at nearly 5 years of professional experience in VFX and 3D, backed by intensive training and continuous learning. I am capable of taking responsibility for complex tasks independently, while also being very communicative and collaborative within a team. I always approach new challenges with enthusiasm and look forward to contributing my knowledge to the success of projects.
I'm always open to new freelance projects or potential permanent positions, with experience working remotely and willingness to relocate for the right opportunity. Please see my LinkedIn for my current availability, or feel free to reach out to me directly.